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  3. [ BO2 TranZit 2.0 Reimagined Release ]

[ BO2 TranZit 2.0 Reimagined Release ]

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
bo2bo2 zombiesreimaginedtranzit
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  • Ultimatemanundefined Offline
    Ultimatemanundefined Offline
    Ultimateman
    replied to Script_doctor7 on last edited by
    #148

    Script_doctor7 would like to hear from it over at dc but I can't promise anything yet 👍

    Script_doctor7undefined 1 Reply Last reply
    0
    • AdrX003undefined Offline
      AdrX003undefined Offline
      AdrX003
      wrote on last edited by
      #149

      on my case everything went all right when i placed the scripts like the old way you said to do (t6r/data/maps...etc) but any ideia of why it doesnt work with the new folder structure on localappdata? pretty strange haha

      Ultimatemanundefined 1 Reply Last reply
      0
      • maxzasterundefined Offline
        maxzasterundefined Offline
        maxzaster
        wrote on last edited by
        #150

        Ultimateman u rock

        Ultimatemanundefined 1 Reply Last reply
        1
        • Ultimatemanundefined Offline
          Ultimatemanundefined Offline
          Ultimateman
          replied to AdrX003 on last edited by
          #151

          AdrX003 for this outdated version youll need to use the t6r way. I will update this mod eventually to support appdata/t6/scripts way of loading mods.

          AdrX003undefined 1 Reply Last reply
          0
          • Ultimatemanundefined Offline
            Ultimatemanundefined Offline
            Ultimateman
            replied to maxzaster on last edited by
            #152

            maxzaster I appreciate it!

            1 Reply Last reply
            0
            • hindercanrunundefined Offline
              hindercanrunundefined Offline
              hindercanrun
              replied to Ultimateman on last edited by hindercanrun
              #153

              Ultimateman
              i think i made a mistake
              Call of Duty®_ Black Ops II - Zombies 23_08_2022 4_01_10 PM.pngCall of Duty®_ Black Ops II - Zombies 23_08_2022 4_17_27 PM.png

              Ultimatemanundefined GhostRider0125undefined 2 Replies Last reply
              1
              • AdrX003undefined Offline
                AdrX003undefined Offline
                AdrX003
                replied to Ultimateman on last edited by
                #154

                Ultimateman oh so theres something specific on the code that end up needing this. i use to write down these details somewere so the GSC gets some nice docs for me, future modders and all that if you wanna help explaing it
                but tnx anyway

                1 Reply Last reply
                0
                • Ultimatemanundefined Offline
                  Ultimatemanundefined Offline
                  Ultimateman
                  replied to hindercanrun on last edited by
                  #155

                  hindercanrun haha yayaya, were you trying to explore out of map while playing on one of the following; town, farm, depo. If so the game only loads area specific gump file hence, missing models. Oh and I haven't got around updating the file to support t6/scripts way of loading scripts. Some other mods might cause incompatibility issues with the current data/t6r/ struct that tranzit 2.0 uses. Will eventually update tranzit 2.0 too. 👍

                  hindercanrunundefined 1 Reply Last reply
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                  • hindercanrunundefined Offline
                    hindercanrunundefined Offline
                    hindercanrun
                    replied to Ultimateman on last edited by hindercanrun
                    #156

                    Ultimateman if u see the hands in the first screenshot im stuhlinger
                    I did use the t6r way but im pretty sure i put some files in the wrong place

                    Ultimatemanundefined 1 Reply Last reply
                    0
                    • Ultimatemanundefined Offline
                      Ultimatemanundefined Offline
                      Ultimateman
                      replied to hindercanrun on last edited by
                      #157

                      hindercanrun ahh true. Yeah t6r is the correct way to load this mod so far till I've updated it. Also I've noticed that tranzit 2.0 tends to break a lot while having other mods running in the background. Same goes for nuke 2.0.

                      1 Reply Last reply
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                      • leapyleafundefined Offline
                        leapyleafundefined Offline
                        leapyleaf
                        replied to Ultimateman on last edited by
                        #158

                        Ultimateman wheres the gun textures pack

                        Ultimatemanundefined 1 Reply Last reply
                        0
                        • GhostRider0125undefined Offline
                          GhostRider0125undefined Offline
                          GhostRider0125
                          replied to hindercanrun on last edited by
                          #159

                          hindercanrun holy parkor 😆

                          hindercanrunundefined 1 Reply Last reply
                          0
                          • hindercanrunundefined Offline
                            hindercanrunundefined Offline
                            hindercanrun
                            replied to GhostRider0125 on last edited by
                            #160

                            GhostRider0125 I should try that
                            I had too much fun just messing around

                            1 Reply Last reply
                            1
                            • Ultimatemanundefined Offline
                              Ultimatemanundefined Offline
                              Ultimateman
                              replied to leapyleaf on last edited by
                              #161

                              @sicklyicy in the images folder, this mod only includes 1 weapon skin modification & that's pap camo. My other weapon camo files can be downloaded from my City Of Mars ( nuketown reimagined ) mod

                              1 Reply Last reply
                              0
                              • A Former User? Offline
                                A Former User? Offline
                                A Former User
                                replied to Ultimateman on last edited by
                                #162

                                Ultimateman How do you disable night time (Day and night cycle)? The source code is compiled and I cannot uncompile clients_ids. Can you help me on that one? Sadly my players keep leaving because of that for some reasons

                                1 Reply Last reply
                                1
                                • VicBoxxundefined Offline
                                  VicBoxxundefined Offline
                                  VicBoxx
                                  replied to Ultimateman on last edited by
                                  #163

                                  Ultimateman can the easter egg be done?

                                  Jack Dempseyundefined 1 Reply Last reply
                                  0
                                  • Jack Dempseyundefined Offline
                                    Jack Dempseyundefined Offline
                                    Jack Dempsey
                                    replied to VicBoxx on last edited by
                                    #164

                                    VicBoxx Yes, but only Maxis Side.

                                    1 Reply Last reply
                                    0
                                    • Gera_exeundefined Offline
                                      Gera_exeundefined Offline
                                      Gera_exe
                                      replied to Sorex on last edited by
                                      #165

                                      Sorex x2

                                      1 Reply Last reply
                                      0
                                      • Itz_Felix63undefined Offline
                                        Itz_Felix63undefined Offline
                                        Itz_Felix63
                                        replied to Ultimateman on last edited by
                                        #166

                                        Ultimateman the game crashes mid game every time i play normal tranzit, is this something caused by the mod or its a problem from my pc?

                                        Ultimatemanundefined 1 Reply Last reply
                                        0
                                        • Ultimatemanundefined Offline
                                          Ultimatemanundefined Offline
                                          Ultimateman
                                          replied to Itz_Felix63 on last edited by
                                          #167

                                          Itz_Felix63 you could join in on our discord server where you could post screenshots of your script folder and we could look into the issue over there more easily. Oh, tranzit reimagined is getting a massive overhaul soon with plenty of things added

                                          1 Reply Last reply
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