[Release] [ZM] ZOMBIES++
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Cahz Bro I Fixed That PRoblem . That Is For Stamin-Up On The Bridge .
I Removed Stamin-Up Codes and Testing server .
I finally managed go to untill round 40 -
@MrSlark Glad to hear you were able to get it working for you!
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Cahz Its a good mod, but like at times when i touch my friend both of us get downed at the same time for no reason
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Cahz i found the mule kick in tranzit green run but i cant find phd flopper
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Cahz Link is dead or removed
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Bruhmoment212 wrong
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How do i make the "built in dvars" work? Also zombie blood for origins
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So I decompiled this to edit around some gscs but when I try to compile it with GSC Studio, I get a lot of syntax errors. Is there another way to compile this?
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Yo_Angelo That moment when you decompile an open source project and complain about not being able to recompile it.
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could you post a tutorial for install please, the old tutorial no longer works.
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Cahz allg i figured it all out
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Cahz Hi Bro . how Can i Fix ZombieBlood On Origins ??
Where Is That Codes For Edit ??
Thank You -
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Cahz im getting
"**** 2 script error(s):
**** Too many parameters: "vibrate" with 6 parameters in "maps/mp/_imcsx_gsc_studio.gsc"
**** Unresolved external : "debugbuttonmonitor" with 0 parameters in "maps/mp/_imcsx_gsc_studio.gsc" at line 1 ****"i checked them and no idea what it would be for debugbuttonmonitor.
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LordCurtis im not holding your hand and fixing your problems for you kiddo.
It's quite clear what the error is**** Unresolved external : "debugbuttonmonitor" with 0 parameters in "maps/mp/_imcsx_gsc_studio.gsc" at line 1 ****"
If you cant figure out how to fix this, you don't need to be editing gsc files.