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  3. TranZit Reimagined 2020 | Colder Days Mod | Updated August 18th, 2025

TranZit Reimagined 2020 | Colder Days Mod | Updated August 18th, 2025

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
bo2bo2 zombiesreimaginedtranzit
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  • Arthur-Ford150undefined Arthur-Ford150

    is there a way to revert the pap camo to the base game version?

    Ultimatemanundefined Offline
    Ultimatemanundefined Offline
    Ultimateman
    wrote on last edited by
    #180

    Arthur-Ford150 Ye, just delete the pap camo files.
    The V2 update will change the pap camo to a newer one upon release.

    1 Reply Last reply
    0
    • C0NFU510Nundefined Offline
      C0NFU510Nundefined Offline
      C0NFU510N
      wrote on last edited by
      #181

      i still have denizens on tranzit with the mod can i have some help or explanation to help fix this?

      Ultimatemanundefined 1 Reply Last reply
      1
      • C0NFU510Nundefined Offline
        C0NFU510Nundefined Offline
        C0NFU510N
        wrote on last edited by
        #182

        and jet gun keeps breaking

        1 Reply Last reply
        0
        • Ultimatemanundefined Ultimateman

          Script_doctor7 would like to hear from it over at dc but I can't promise anything yet 👍

          Script_doctor7undefined Offline
          Script_doctor7undefined Offline
          Script_doctor7
          wrote on last edited by
          #183

          Ultimateman for sure man ps. sorry for the VERY LATE response but if you want to il try a time for us to hop into a vc to brainstorm an plan if your down

          1 Reply Last reply
          0
          • C0NFU510Nundefined C0NFU510N

            i still have denizens on tranzit with the mod can i have some help or explanation to help fix this?

            Ultimatemanundefined Offline
            Ultimatemanundefined Offline
            Ultimateman
            wrote on last edited by Xerxes
            #184

            C0NFU510N You haven't installed the mod correctly then. You could try posting a screenshot of your scripts folder in our dc group -

            1 Reply Last reply
            0
            • rodrigo_freefireundefined Offline
              rodrigo_freefireundefined Offline
              rodrigo_freefire
              wrote on last edited by
              #185

              When you look where the sun should be, a very large square white spot appears. could you fix it?

              Ultimatemanundefined 1 Reply Last reply
              1
              • rodrigo_freefireundefined rodrigo_freefire

                When you look where the sun should be, a very large square white spot appears. could you fix it?

                Ultimatemanundefined Offline
                Ultimatemanundefined Offline
                Ultimateman
                wrote on last edited by
                #186

                rodrigo_freefire hi. you could remove the texture called "sun_zombie.iwi" from the images folder. This will fix the bug but it will make the sun visible again.

                rodrigo_freefireundefined 1 Reply Last reply
                0
                • Ultimatemanundefined Ultimateman

                  rodrigo_freefire hi. you could remove the texture called "sun_zombie.iwi" from the images folder. This will fix the bug but it will make the sun visible again.

                  rodrigo_freefireundefined Offline
                  rodrigo_freefireundefined Offline
                  rodrigo_freefire
                  wrote on last edited by
                  #187

                  Ultimateman I deleted the two textures of the sun for not reading the message, I haven't seen any inconvenience, thank you

                  1 Reply Last reply
                  1
                  • Ultimatemanundefined Ultimateman

                    [ BO2 TranZit 2.0 Reimagined Mod 2020 Release ]

                    Updated August 18th, 2025

                    • sun_zombie.iwi removed ( blocky sun on some users end )
                      https://www.mediafire.com/file/289assdtl24jrn1/zm_tranzit_reimgained_2020_legacy_mod_18_08_25.zip/file

                    Updated July 17th, 2025

                    • Original 2020 Version to load from "mod list"

                    NEW VERSION OF THE MOD CALLED "Tranzit Revamped 2024 Mod"
                    https://forum.plutonium.pw/topic/38965/tranzit-reimagined-2025-stable-version-2025-jan-30th-warmer-days-update

                    Hey yall! This is my Tranzit mod which changes plenty of things in the map.

                    FEATURES

                    • No fog
                    • No denizens
                    • Custom day & night cycle for each player
                    • Rotating sky box
                    • No lava / lava damage
                    • Unlimited stamina
                    • Player speed increased by 35 units per second
                    • Jetgun has unlimited ammo ( lovely )
                    • Jetgun can be used by everyone at the same time ( no jetgun limit )
                    • Pack a Punch door stays open forever once players have turned on the power
                    • Turbine doors stay open once players have turned on the power
                    • Custom placed models ( +- 200 ) around the map to make the map look more believable
                    • Players spawn now only spawn in with 500 points & points are reset on after a full bleed out ( Thanks to Squidely for suggesting the changes )
                    • Electric Trap & Turret no longer need Turbine
                    • Electric Trap's health increased from 60 to 180
                    • Unique player character looks
                    • Custom Pack a Punch Camo
                    • Over 190 custom textures

                    Download links

                    git dl: https://github.com/DevUltimateman/tranzit-2.0-reimagined

                    Tombstone fix credit: jezuzlizard - https://forum.plutonium.pw/user/jezuzlizard

                    Jetgun fugery: Bandit - https://forum.plutonium.pw/user/teh_bandit

                    Gzmorz: Helped with model array & log printing

                    Thank you for checking out my mod! 🙂

                    Amount of time that went into creating this mod: ~500 hours

                    Image 1

                    Image 2

                    Image 3

                    Image 4

                    Jeniussmortundefined Offline
                    Jeniussmortundefined Offline
                    Jeniussmort
                    wrote on last edited by
                    #188
                    This post is deleted!
                    1 Reply Last reply
                    0
                    • Ultimatemanundefined Ultimateman

                      [ BO2 TranZit 2.0 Reimagined Mod 2020 Release ]

                      Updated August 18th, 2025

                      • sun_zombie.iwi removed ( blocky sun on some users end )
                        https://www.mediafire.com/file/289assdtl24jrn1/zm_tranzit_reimgained_2020_legacy_mod_18_08_25.zip/file

                      Updated July 17th, 2025

                      • Original 2020 Version to load from "mod list"

                      NEW VERSION OF THE MOD CALLED "Tranzit Revamped 2024 Mod"
                      https://forum.plutonium.pw/topic/38965/tranzit-reimagined-2025-stable-version-2025-jan-30th-warmer-days-update

                      Hey yall! This is my Tranzit mod which changes plenty of things in the map.

                      FEATURES

                      • No fog
                      • No denizens
                      • Custom day & night cycle for each player
                      • Rotating sky box
                      • No lava / lava damage
                      • Unlimited stamina
                      • Player speed increased by 35 units per second
                      • Jetgun has unlimited ammo ( lovely )
                      • Jetgun can be used by everyone at the same time ( no jetgun limit )
                      • Pack a Punch door stays open forever once players have turned on the power
                      • Turbine doors stay open once players have turned on the power
                      • Custom placed models ( +- 200 ) around the map to make the map look more believable
                      • Players spawn now only spawn in with 500 points & points are reset on after a full bleed out ( Thanks to Squidely for suggesting the changes )
                      • Electric Trap & Turret no longer need Turbine
                      • Electric Trap's health increased from 60 to 180
                      • Unique player character looks
                      • Custom Pack a Punch Camo
                      • Over 190 custom textures

                      Download links

                      git dl: https://github.com/DevUltimateman/tranzit-2.0-reimagined

                      Tombstone fix credit: jezuzlizard - https://forum.plutonium.pw/user/jezuzlizard

                      Jetgun fugery: Bandit - https://forum.plutonium.pw/user/teh_bandit

                      Gzmorz: Helped with model array & log printing

                      Thank you for checking out my mod! 🙂

                      Amount of time that went into creating this mod: ~500 hours

                      Image 1

                      Image 2

                      Image 3

                      Image 4

                      Jeniussmortundefined Offline
                      Jeniussmortundefined Offline
                      Jeniussmort
                      wrote on last edited by
                      #189

                      Ultimateman how do i disable the lighting and enable the denizens?

                      Ultimatemanundefined 1 Reply Last reply
                      0
                      • Jeniussmortundefined Jeniussmort

                        Ultimateman how do i disable the lighting and enable the denizens?

                        Ultimatemanundefined Offline
                        Ultimatemanundefined Offline
                        Ultimateman
                        wrote on last edited by
                        #190

                        Jeniussmort Comment out the following

                        //this
                        thread set_transit_visuals();
                        
                        // && this
                        level.is_player_in_screecher_zone = ::hook_is_player_in_screecher_zone;
                        

                        Hope this helps 😃

                        Jeniussmortundefined 1 Reply Last reply
                        1
                        • Ultimatemanundefined Ultimateman

                          Jeniussmort Comment out the following

                          //this
                          thread set_transit_visuals();
                          
                          // && this
                          level.is_player_in_screecher_zone = ::hook_is_player_in_screecher_zone;
                          

                          Hope this helps 😃

                          Jeniussmortundefined Offline
                          Jeniussmortundefined Offline
                          Jeniussmort
                          wrote on last edited by
                          #191

                          Ultimateman sorry but can u simplify this a bit please? I just wanna remove the mods shaders and enable the denizens so is there any lines of code in the files i can just delete to do that? Again sorry if this is an inconvenience.

                          Ultimatemanundefined 1 Reply Last reply
                          0
                          • Jeniussmortundefined Jeniussmort

                            Ultimateman sorry but can u simplify this a bit please? I just wanna remove the mods shaders and enable the denizens so is there any lines of code in the files i can just delete to do that? Again sorry if this is an inconvenience.

                            Ultimatemanundefined Offline
                            Ultimatemanundefined Offline
                            Ultimateman
                            wrote on last edited by
                            #192

                            Jeniussmort my bad, did u wanna remove everything that comes with tranzit 2.0 or what? then you can simply delete the images folder and every script file 👍

                            1 Reply Last reply
                            1
                            • santyagod1000undefined Offline
                              santyagod1000undefined Offline
                              santyagod1000
                              wrote on last edited by
                              #193

                              Hhfhjjg

                              1 Reply Last reply
                              0
                              • TarusLykoiundefined Offline
                                TarusLykoiundefined Offline
                                TarusLykoi
                                wrote on last edited by
                                #194

                                please only scrip for jetgun

                                1 Reply Last reply
                                0
                                • Stank Bootyundefined Offline
                                  Stank Bootyundefined Offline
                                  Stank Booty
                                  wrote on last edited by
                                  #195

                                  does anyone know why origins or any other map wont load on bo2 zombies??

                                  1 Reply Last reply
                                  0
                                  • Eberniteundefined Offline
                                    Eberniteundefined Offline
                                    Ebernite
                                    wrote on last edited by
                                    #196

                                    So you took tranzit, and removed the tranzit part

                                    Ultimatemanundefined 1 Reply Last reply
                                    0
                                    • Eberniteundefined Ebernite

                                      So you took tranzit, and removed the tranzit part

                                      Ultimatemanundefined Offline
                                      Ultimatemanundefined Offline
                                      Ultimateman
                                      wrote on last edited by
                                      #197

                                      Ebernite pretty much

                                      1 Reply Last reply
                                      0
                                      • DoorknobBoyundefined Offline
                                        DoorknobBoyundefined Offline
                                        DoorknobBoy
                                        wrote on last edited by
                                        #198

                                        anyone know which file is the skybox file? or atleast what causes it to change because i hate the sudo day night cycle

                                        1 Reply Last reply
                                        0
                                        • VALXDundefined Offline
                                          VALXDundefined Offline
                                          VALXD
                                          wrote on last edited by
                                          #199

                                          i can't do the richtofen easter egg because the Jetgun has unlimited ammo

                                          Ultimatemanundefined 1 Reply Last reply
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