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  3. [ BO2 TranZit 2.0 Reimagined Release ]

[ BO2 TranZit 2.0 Reimagined Release ]

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
bo2bo2 zombiesreimaginedtranzit
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  • hindercanrunundefined Offline
    hindercanrunundefined Offline
    hindercanrun
    replied to Ultimateman on last edited by hindercanrun
    #156

    Ultimateman if u see the hands in the first screenshot im stuhlinger
    I did use the t6r way but im pretty sure i put some files in the wrong place

    Ultimatemanundefined 1 Reply Last reply
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    • Ultimatemanundefined Offline
      Ultimatemanundefined Offline
      Ultimateman
      replied to hindercanrun on last edited by
      #157

      hindercanrun ahh true. Yeah t6r is the correct way to load this mod so far till I've updated it. Also I've noticed that tranzit 2.0 tends to break a lot while having other mods running in the background. Same goes for nuke 2.0.

      1 Reply Last reply
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      • leapyleafundefined Offline
        leapyleafundefined Offline
        leapyleaf
        replied to Ultimateman on last edited by
        #158

        Ultimateman wheres the gun textures pack

        Ultimatemanundefined 1 Reply Last reply
        0
        • GhostRider0125undefined Offline
          GhostRider0125undefined Offline
          GhostRider0125
          replied to hindercanrun on last edited by
          #159

          hindercanrun holy parkor 😆

          hindercanrunundefined 1 Reply Last reply
          0
          • hindercanrunundefined Offline
            hindercanrunundefined Offline
            hindercanrun
            replied to GhostRider0125 on last edited by
            #160

            GhostRider0125 I should try that
            I had too much fun just messing around

            1 Reply Last reply
            1
            • Ultimatemanundefined Offline
              Ultimatemanundefined Offline
              Ultimateman
              replied to leapyleaf on last edited by
              #161

              @sicklyicy in the images folder, this mod only includes 1 weapon skin modification & that's pap camo. My other weapon camo files can be downloaded from my City Of Mars ( nuketown reimagined ) mod

              1 Reply Last reply
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              • A Former User? Offline
                A Former User? Offline
                A Former User
                replied to Ultimateman on last edited by
                #162

                Ultimateman How do you disable night time (Day and night cycle)? The source code is compiled and I cannot uncompile clients_ids. Can you help me on that one? Sadly my players keep leaving because of that for some reasons

                1 Reply Last reply
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                • VicBoxxundefined Offline
                  VicBoxxundefined Offline
                  VicBoxx
                  replied to Ultimateman on last edited by
                  #163

                  Ultimateman can the easter egg be done?

                  Jack Dempseyundefined 1 Reply Last reply
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                  • Jack Dempseyundefined Offline
                    Jack Dempseyundefined Offline
                    Jack Dempsey
                    replied to VicBoxx on last edited by
                    #164

                    VicBoxx Yes, but only Maxis Side.

                    1 Reply Last reply
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                    • Gera_exeundefined Offline
                      Gera_exeundefined Offline
                      Gera_exe
                      replied to Sorex on last edited by
                      #165

                      Sorex x2

                      1 Reply Last reply
                      0
                      • Itz_Felix63undefined Offline
                        Itz_Felix63undefined Offline
                        Itz_Felix63
                        replied to Ultimateman on last edited by
                        #166

                        Ultimateman the game crashes mid game every time i play normal tranzit, is this something caused by the mod or its a problem from my pc?

                        Ultimatemanundefined 1 Reply Last reply
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                        • Ultimatemanundefined Offline
                          Ultimatemanundefined Offline
                          Ultimateman
                          replied to Itz_Felix63 on last edited by
                          #167

                          Itz_Felix63 you could join in on our discord server where you could post screenshots of your script folder and we could look into the issue over there more easily. Oh, tranzit reimagined is getting a massive overhaul soon with plenty of things added

                          1 Reply Last reply
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                          • Chunkychungaundefined Offline
                            Chunkychungaundefined Offline
                            Chunkychunga
                            wrote on last edited by Chunkychunga
                            #168

                            Ultimateman do you know what files I can delete so I could return the main menu to the original where it has the asteroid ring instead of the prestige icons and to get the globe back. Its just a personal preference and love the mod by the way 10 stars out of 5 lol.

                            1 Reply Last reply
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                            • Ultimatemanundefined Offline
                              Ultimatemanundefined Offline
                              Ultimateman
                              wrote on last edited by
                              #169

                              Haha not a problem. Thanks tho I do appreciate the kind comment!
                              Here's a list of all the textures that I modified for menu view;

                              • menu_zm_transit_zclassic_transit / map preview in the tv shaped thing when in custom games settings
                              • menu_zm_title_screen / cod zombies logo in main menu
                              • menu_zm_map_transit_large_blur / part of tranzit's menu selection
                              • menu_zm_map_transit_large / part of tranzit's menu selection
                              • menu_zm_map_transit_blit_town / part of tranzit's menu selection
                              • menu_zm_map_transit_blit_farm / part of tranzit's menu selection
                              • menu_zm_map_transit_blit_power / part of tranzit's menu selection
                              • menu_zm_map_transit_blit_diner / part of tranzit's menu selection
                              • menu_zm_map_transit_blit_depot / part of tranzit's menu selection
                              • menu_vis_bracket_small_zm / when something is hovered over, displays brackets around the text
                              • globe_map_zm / the spinning globe in main menu
                              • lui_bkg_zm_rocks_front_forward / asteroids from left to right ( front row )
                              • lui_bkg_zm_rocks_front / asteroids from left to right ( second row )
                              • lui_bkg_zm_rocks_back / asteroids from right to left ( behind all asteroid rows )
                              • lui_bkg_zm_sun / the sun explo displayed behind, next to globe
                              • lui_bkg_zm_flare / flare line around the globe
                              • lui_bkg_zm_flare_left / smaller flare line on the left side of globe
                              • lui_bkg_zm / main background image behind every other element

                              I might of had missed something coz I'm at work and had to download the mod to my work pc. However I think I found all the files that you needed.
                              Oh and btw.. keep an eye out for the mega update for tranzit reimagined. This is a "game changer". It's even bigger project than my Nuketown zombies reimagination City Of Mars project.

                              Chunkychungaundefined 1 Reply Last reply
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                              • Chunkychungaundefined Offline
                                Chunkychungaundefined Offline
                                Chunkychunga
                                replied to Ultimateman on last edited by
                                #170

                                Ultimateman appreciate the detailed list and don't worry I can't wait to see what you've been cooking up, keep it up man.

                                1 Reply Last reply
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                                • Nakulemonade204undefined Offline
                                  Nakulemonade204undefined Offline
                                  Nakulemonade204
                                  wrote on last edited by
                                  #171

                                  yo anyone know how to get this to work, ive tried but all i get is the textures. the scripts arent functional

                                  1 Reply Last reply
                                  0
                                  • dodger944undefined Offline
                                    dodger944undefined Offline
                                    dodger944
                                    wrote on last edited by
                                    #172

                                    Is there any way to make the portals under the lampposts without the denizens in this mod?

                                    Ultimatemanundefined 1 Reply Last reply
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                                    • Ultimatemanundefined Offline
                                      Ultimatemanundefined Offline
                                      Ultimateman
                                      replied to dodger944 on last edited by
                                      #173

                                      dodger944 Ill look into that if I come up with something with the v2 version. The mega update is soon ready!

                                      dodger944undefined 2 Replies Last reply
                                      0
                                      • dodger944undefined Offline
                                        dodger944undefined Offline
                                        dodger944
                                        replied to Ultimateman on last edited by
                                        #174

                                        Ultimateman If you're open to suggestions It would be cool for the portal to appear when the lamppost is EMP'ed.
                                        The reason I'm asking is that I wanted to try using the solo EE mod with this version, which on the Richtofen side means EMP-ing one lamppost, jumping through the portal and EMP-ing another.

                                        1 Reply Last reply
                                        1
                                        • dodger944undefined Offline
                                          dodger944undefined Offline
                                          dodger944
                                          replied to Ultimateman on last edited by
                                          #175

                                          Ultimateman I think the Jet Gun's infinite health might also be interfering with the Richtofen EE. You're supposed to fire the Jet gun until it breaks, but in 2.0 it never seems to be "hot enough" no matter how long you fire it for.

                                          1 Reply Last reply
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